Adventure

Exploration, Quests and Combat Encounters

Every day, a certain number of Adventures will become available on the continent.

An Adventure can be:

Adventures can spawn at neutral Points of Interest and on player-owned Land, Estates and Provinces and are specific for the kind of territory.

To engage in an Adventure, at least one of the Architect's Heroes needs to be nearby. Activities can be started within a certain period before they despawn and new activities for the next cycle spawn randomly again.

All Heroes when summoned either start at a selected Land/Estate/Province of the Architect or if none is owned at the respective City of the tribe. Heroes can be ordered to move to certain places on the map via Travel.

If an Adventure spawns on an Architect's Land/Estate/Province he gets a Share of the Rewards of every successful quest completion which is happening while the Adventure is active.

Architects can craft and place buildings on their Estates/Provinces, which unlock higher level quests on the Estate/Province itself and nearby POIs.

Cities have fixed beginner quests with lower rewards.

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