Attunement

Most equipment will get bound to the Hero who equips it

Attunement is a mechanic, which binds equipment to a Hero, after which it cannot be worn by any other Hero. This is to deny equipment recycling once a Hero gets better alternatives, ultimately destroying “early level content”. Also it denies using the same equipment on multiple Heroes to clear challenging content.

Attunement can have three values: “Bind on Equip”, “Bind on Pickup” or “Fleeting

  • On Equip (most Equipment): This piece is not attuned immediately, but will be once it gets equipped to a Hero. This means as long as no Hero has worn it, it can be freely traded and equipped by a Hero of the buyer.

    • There is a way to “break Attunement” for “On Equip”-items, resetting them to the original state, but it is exponentially more expensive, the better the piece is.

  • On Pickup (for special Equipment): This equipment is automatically attuned to the Hero who earned it (e.g. by defeating an enemy or completing a quest)

    • Attunement of Bind on Pickup items cannot be broken. Those items are meant to be only accessible through gameplay and not via purchase.

  • Fleeting: This piece does not attune, it can be equipped/unequipped by any Hero without restrictions

Last updated

Was this helpful?