Resource Processing

Shaping base resources into materials

Resource processing is the act of converting base resources into refined materials.

To process resources, an Architect must:

  1. Own the required tool (crafted at any rarity)

  2. Equip that tool

  3. Use specific resource inputs (mostly including base resources + water or coal)

Tool rarity and efficiency

  • Each Tool rarity tier has a range of efficiency

  • This defines how many base resources are needed per 1 processed output

  • Lower numbers are better, indicating higher efficiency

Example: Processing an Iron Bar with a Kiln

Kiln Rarity
Iron needed (Range based on Quality)

Common

2.8 – 3.0

Uncommon

2.4 – 2.7

Rare

2.0 – 2.3

Epic

1.6 – 1.9

Legendary

1.3 – 1.5

Mythic

1.0 - 1.2

Materials and Tools required for processing

Cover

Wooden Plank

Required Tool: Handsaw

Base Resource: Wood

Additional Resource: 1x Water

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Stone Block

Required Tool: Hammer & Chisel

Base Resource: Stone

Additional Resource: 1x Water

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Iron Bar

Required Tool: Kiln

Base Resource: Iron Additional Resources: 1x Water, 2x Coal

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Gold Bar

Required Tool: Kiln

Base Resource: Gold Additional Resources: 1x Water, 2x Coal

Tools lose 1 Durability per 10 materials processed.

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