Influence

Provinces and Estates can exert Influence on the development of Pawtato Land

Representing Land

All Estates and Provinces have a trait called Influence, which starts at 0 when establishing said lands.

Every Architect or Hero can only represent one staked Estate or Province at a time. Any influence rewarded will always affect the currently represented Land. Changing the represented Land is possible anytime.

Each Estate or Province has its own Influence, simple Land Plots cannot accrue Influence.

Influence Perks

Influence is a resource bound to the Land itself and can be invested to further boost the capabilities of the respective Estate or Province and the surrounding Wildland.

By spending accrued Influence, Architects will have the power to create gameplay for all Players.

Wildland Development

The ultimate use case for Influence is the development of Wildland - this will ultimately shape the continent of Axoma!

Here is more Information on Wildland Development.

Range

The Range Trait of your Land impacts the following:

  • Distance, in which surrounding Wildland is accessible to extract from and can be upgraded.

    • e.g. if Ruins are 10 units away from your Estate, but your Range attribute is only reaching up to 8 units, those Ruins cannot be exploited by the Buildings on your Estate (Heroes can still visit the Ruins)

  • Area of visible Quests and Combat Encounters around the Estate or Province (Fog of War)

  • Distance, before the effects of the Hero Buffs fade

Dominion

The Dominion trait of an Estate or Province is a deciding factor if multiple Lands interact with the same Wildland. The Land with the highest Dominion value can extract the most value from the Wildland, while the others will get reduced returns. Some Wildland Zones require a certain Dominion value to be accessible at all - e.g. if nearby Ruins require a Dominion of 3, but your Estate only has 1, you cannot access them, even if your Range would be sufficient.

Upgrading Wildland, Range and Dominion comes with exponential costs, e.g. increasing Range from 1 > 2 might only cost 100 Influence, but 7 > 8 already 50,000 Influence (fictional numbers, will likely change).

Other

Influence can also be spent directly on various other things:

  • Unlocking and upgrading Buffs for Heroes

  • Unlocking Blueprints for Buildings

  • Upgrading Buildings

  • ...

Influence can be awarded for the completion of World Quests (by the Architects themselves) and Adventures (by Heroes).

There will also be events where the Influence of an Estate or Province is at risk and can decline if no or a wrong actions is taken.

Authority

Authority is a metric used for the Land Owner Leaderboard and is based on the number of Lands owned plus the Influence those Lands hold:

A higher rank on the Leaderboard will have positive effects when it comes to key milestones in the game like the Land Placement Process.

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