Zones & Travel
Architects' Land versus Wildland

On Axoma, many different points of interest can be found. These zones can be either player-owned or belong to unclaimed Wildland. Depending on the type of zone, they take up a larger area of the land, with a Plot being the smallest unit of measurement:
City: 20x20
Province: 3x3
Estate: 2x2
Plot: 1x1
Wildland Zones ranging from 1x1 to 5x5
Travel

To explore the world and participate in an Adventure, a Hero has to be present in the respective Zone.
Initially, newly awakened Heroes start at the main City of a Tribe or the represented Land of an Architect. To move elsewhere on the continent, a Hero needs to be ordered actively to travel to a chosen location, which can be any interactive Zone.
To travel, a Hero needs to spend time and stamina - the respective amount needed depends on the distance traveled, which will be derived from a direct path between the origin and target coordinates (irrespective of any obstacles like water or mountains inbetween).
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