Zones & Travel

Architects' Land versus Wildland

On Axoma, many different points of interest can be found. These zones can be either player-owned or belong to unclaimed Wildland. Depending on the type of zone, they take up a larger area of the land, with a Plot being the smallest unit of measurement:

  • City: 20x20

  • Province: 3x3

  • Estate: 2x2

  • Plot: 1x1

  • Wildland Zones ranging from 1x1 to 5x5

Travel

To explore the world and participate in an Adventure, a Hero has to be present in the respective Zone.

Initially, newly awakened Heroes start at the main City of a Tribe or the represented Land of an Architect. To move elsewhere on the continent, a Hero needs to be ordered actively to travel to a chosen location, which can be any interactive Zone.

To travel, a Hero needs to spend time and stamina - the respective amount needed depends on the distance traveled, which will be derived from a direct path between the origin and target coordinates (irrespective of any obstacles like water or mountains inbetween).

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