Equipment

Gear up your Heroes in Style

Heroes can wear Equipment in up to 7 Slots:

  • Weapon: Base Damage Range and Base Damage Type

  • Offhand: Various effects, only available in combination with a one-handed Weapon

  • Helmet: Damage Reduction and various effects

  • Armor: Damage Reduction and various effects

  • Talismans (max. 3): Various effects

Initially all Heroes only have one Talisman slot unlocked. Further can be unlocked via gameplay.

Equipment comes with various boons which boost a Heroes attributes. Any boon is randomly generated within a certain range upon creation or loot. Boons can be rerolled via certain consumables.

Most Equipment needs to be crafted on Estates or Provinces. In rare cases encounters or quests can reward ready-to-use Equipment.

Land owners can decide to open up their equipment production capabilities to players without Land. Those players need to have a Hero stationed at the respective Estate or Province and provide the needed materials as well as a fee set by the respective Land owner to use the crafting buildings.

What kind of items can be crafted depends on the Buildings on the Land and the unlocked Blueprints. Base Equipment Blueprints are unlocked by default, but to unlock advanced Equipment crafting, Blueprints need to be consumed first. Blueprints can drop as rewards for Adventure or be obtained via Research Facilities (Buildings).

Equipment in most cases needs both materials which are both produced by Lands as well as materials acquired through Adventure.

Equipment can have level and/or stat requirements.

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