Equipment
Gear up your Heroes in Style

Heroes can wear Equipment in up to 7 Slots:
Weapon: Base Damage Range and Base Damage Type
Offhand: Various effects, only available in combination with a one-handed Weapon
Helmet: Damage Reduction and various effects
Armor: Damage Reduction and various effects
Talismans (max. 3): Various effects
Initially all Heroes only have one Talisman slot unlocked. Further can be unlocked via gameplay.

Equipment comes with various boons which boost a Heroes attributes. Any boon is randomly generated within a certain range upon creation or loot. Boons can be rerolled via certain consumables.
Land owners can decide to open up their equipment production capabilities to players without Land. Those players need to have a Hero stationed at the respective Estate or Province and provide the needed materials as well as a fee set by the respective Land owner to use the crafting buildings.
What kind of items can be crafted depends on the Buildings on the Land and the unlocked Blueprints. Base Equipment Blueprints are unlocked by default, but to unlock advanced Equipment crafting, Blueprints need to be consumed first. Blueprints can drop as rewards for Adventure or be obtained via Research Facilities (Buildings).
Equipment in most cases needs both materials which are both produced by Lands as well as materials acquired through Adventure.
Equipment can have level and/or stat requirements.
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